Score Attacking - A breakdown of the point system in Shadow
Submitted by Groudon199
Mike did this for Heroes, so I'll do it for Shadow.
Unlike other games, Shadow is interesting for SAing. Most records were obtained with the person getting the score on their TA run. Some weren't. Here's a breakdown of what gives you how many points. I will be using the Shadow strategy guide by Prima Games for the enemy names.
First, you should know how your score is tabulated. If you clear the Dark mission:
Dark score - Hero score + Normal score + Time bonus = final score
Hero mission...
Hero score - Dark score + Normal score + Time bonus = final score
Normal mission...
Normal score + Time bonus = final score
Now on to the actual point info. It's also worth noting that if you use the heal cannon or a heal unit on one of the below, it will give you those points, but they will be added to the opposite score (for example, healing a gold beetle will give you 1000 Hero points). Scenery, crates, and anything in the Normal category don't count. Also, I won't list anything that a mission would require being destroyed to complete it.
GUN forces
------------
Beetle=100 Dark points
GUN Soldier=150 Dark points
Shielded GUN Solider=200 Dark points
Trooper=250 Dark points
Gold Beetle=1000 Dark points
Helicopter=200 Dark points
Giga Trooper=500 Dark points
Big Foot (with rocket launcher)=1000 Dark points
ARK turret=100 Dark points
Big Foot (with gatling guns)=500 Dark points
Shadow, plain, weapon, or green crate, or nature or man-made items=20 Dark points
green gas or attacking a Chao (excluding Cheese)=50 Dark points
Black Arms
--------------
Black Warrior=150 Hero points
Shielded Black Warrior=200 Hero points
Black Wings=100 Hero points
Sand Worm=400 Hero points
Death Leech=20 Hero points
Black Hawk (able to be ridden or not)=200 Hero points
Black Oak (grey)=800 Hero points
Gunship=500 Hero points
Hammer Oak (tinted) (with dark hammer or without)=1000 Hero points
Death Worm=400 Hero points
Black Assassin ("best of the best")=400 Hero points
Black Volt (able to be ridden or not)=200 Hero points
Black Arms crate or scenery, red fruit=20 Hero points
note: if you run into a red fruit, you don't get any points for it
Eggman fleet
---------------
note: depending on the level, the score that these points are added on will vary
Egg Pawn=150 points
Egg Pierrot (the robot with bombs)=200 points
Shadow Android=300 points
Shielded Egg Pawn=200 points
Eggman crate=20 points
You will receive Hero points for defeating any of Eggman's fleet on:
Circus Park
Iron Jungle
Lava Shelter
You will receive Dark points for the above enemies on:
Cryptic Castle
Sky Troops
Mad Matrix
other
-----
Rings=10 Normal points per ring
1-ups, shields, invincibility=200 Normal points per item
note: any rings or 1-ups gotten from gongs, fire hoops, shooting galleries, or checkpoints will not add to your total.
Time bonus: 50000 - 80 x every second that passes (except 1:30). 1:29=50000, 1:30=43000, 1:31=42920, etc. You continue losing 80 points until the timer reaches 10:25, at which point you will no longer receive a time bonus.
Unlike other games, Shadow is interesting for SAing. Most records were obtained with the person getting the score on their TA run. Some weren't. Here's a breakdown of what gives you how many points. I will be using the Shadow strategy guide by Prima Games for the enemy names.
First, you should know how your score is tabulated. If you clear the Dark mission:
Dark score - Hero score + Normal score + Time bonus = final score
Hero mission...
Hero score - Dark score + Normal score + Time bonus = final score
Normal mission...
Normal score + Time bonus = final score
Now on to the actual point info. It's also worth noting that if you use the heal cannon or a heal unit on one of the below, it will give you those points, but they will be added to the opposite score (for example, healing a gold beetle will give you 1000 Hero points). Scenery, crates, and anything in the Normal category don't count. Also, I won't list anything that a mission would require being destroyed to complete it.
GUN forces
------------
Beetle=100 Dark points
GUN Soldier=150 Dark points
Shielded GUN Solider=200 Dark points
Trooper=250 Dark points
Gold Beetle=1000 Dark points
Helicopter=200 Dark points
Giga Trooper=500 Dark points
Big Foot (with rocket launcher)=1000 Dark points
ARK turret=100 Dark points
Big Foot (with gatling guns)=500 Dark points
Shadow, plain, weapon, or green crate, or nature or man-made items=20 Dark points
green gas or attacking a Chao (excluding Cheese)=50 Dark points
Black Arms
--------------
Black Warrior=150 Hero points
Shielded Black Warrior=200 Hero points
Black Wings=100 Hero points
Sand Worm=400 Hero points
Death Leech=20 Hero points
Black Hawk (able to be ridden or not)=200 Hero points
Black Oak (grey)=800 Hero points
Gunship=500 Hero points
Hammer Oak (tinted) (with dark hammer or without)=1000 Hero points
Death Worm=400 Hero points
Black Assassin ("best of the best")=400 Hero points
Black Volt (able to be ridden or not)=200 Hero points
Black Arms crate or scenery, red fruit=20 Hero points
note: if you run into a red fruit, you don't get any points for it
Eggman fleet
---------------
note: depending on the level, the score that these points are added on will vary
Egg Pawn=150 points
Egg Pierrot (the robot with bombs)=200 points
Shadow Android=300 points
Shielded Egg Pawn=200 points
Eggman crate=20 points
You will receive Hero points for defeating any of Eggman's fleet on:
Circus Park
Iron Jungle
Lava Shelter
You will receive Dark points for the above enemies on:
Cryptic Castle
Sky Troops
Mad Matrix
other
-----
Rings=10 Normal points per ring
1-ups, shields, invincibility=200 Normal points per item
note: any rings or 1-ups gotten from gongs, fire hoops, shooting galleries, or checkpoints will not add to your total.
Time bonus: 50000 - 80 x every second that passes (except 1:30). 1:29=50000, 1:30=43000, 1:31=42920, etc. You continue losing 80 points until the timer reaches 10:25, at which point you will no longer receive a time bonus.
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